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104 lines
3.0 KiB
104 lines
3.0 KiB
/* -*-c++-*- |
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* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net> |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGANIMATION_ANIMATION |
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#define OSGANIMATION_ANIMATION 1 |
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#include <osg/Object> |
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#include <osgAnimation/Export> |
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#include <osgAnimation/Channel> |
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#include <osg/ref_ptr> |
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#include <vector> |
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#include <map> |
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namespace osgAnimation |
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{ |
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class OSGANIMATION_EXPORT Animation : public osg::Object |
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{ |
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public: |
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META_Object(osgAnimation, Animation) |
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Animation() : _duration(0), _weight(0), _startTime(0), _playmode(LOOP) {} |
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Animation(const osgAnimation::Animation&, const osg::CopyOp&); |
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enum PlayMode |
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{ |
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ONCE, |
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STAY, |
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LOOP, |
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PPONG |
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}; |
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// addChannel insert the channel and call the computeDuration function |
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void addChannel (Channel* pChannel); |
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/** Those accessors let you add and remove channels |
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* if you modify something that can change the duration |
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* you are supposed to call computeDuration or setDuration |
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*/ |
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ChannelList& getChannels(); |
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const ChannelList& getChannels() const; |
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/** Change the duration of animation |
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* then evaluate the animation in the range 0-duration |
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* it stretch the animation in time. |
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* see computeDuration too |
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*/ |
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void setDuration(double duration); |
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/** Compute duration from channel and keyframes |
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* if the duration is not specified you should |
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* call this method before using it |
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*/ |
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void computeDuration(); |
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double getDuration() const; |
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void setWeight (float weight); |
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float getWeight() const; |
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bool update (double time, int priority = 0); |
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void resetTargets(); |
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void setPlayMode (PlayMode mode) { _playmode = mode; } |
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PlayMode getPlayMode() const { return _playmode; } |
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void setStartTime(double time) { _startTime = time;} |
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double getStartTime() const { return _startTime;} |
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protected: |
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double computeDurationFromChannels() const; |
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~Animation() {} |
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double _duration; |
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double _originalDuration; |
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float _weight; |
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double _startTime; |
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PlayMode _playmode; |
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ChannelList _channels; |
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}; |
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typedef std::vector<osg::ref_ptr<osgAnimation::Animation> > AnimationList; |
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typedef std::map<std::string, osg::ref_ptr<osgAnimation::Animation> > AnimationMap; |
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} |
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#endif
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