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73 lines
2.3 KiB
73 lines
2.3 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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//osgManipulator - Copyright (C) 2007 Fugro-Jason B.V. |
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#ifndef OSGMANIPULATOR_ROTATECYLINDERDRAGGER |
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#define OSGMANIPULATOR_ROTATECYLINDERDRAGGER 1 |
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#include <osgManipulator/Dragger> |
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#include <osgManipulator/Projector> |
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namespace osgManipulator { |
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/** |
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* Dragger for performing 3D rotation on a cylinder. |
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*/ |
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class OSGMANIPULATOR_EXPORT RotateCylinderDragger : public Dragger |
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{ |
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public: |
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RotateCylinderDragger(); |
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META_OSGMANIPULATOR_Object(osgManipulator,RotateCylinderDragger) |
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/** |
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* Handle pick events on dragger and generate TranslateInLine commands. |
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*/ |
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virtual bool handle(const PointerInfo& pi, const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& us); |
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/** Setup default geometry for dragger. */ |
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void setupDefaultGeometry(); |
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/** Set/Get color for dragger. */ |
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inline void setColor(const osg::Vec4& color) { _color = color; setMaterialColor(_color,*this); } |
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inline const osg::Vec4& getColor() const { return _color; } |
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/** |
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* Set/Get pick color for dragger. Pick color is color of the dragger |
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* when picked. It gives a visual feedback to show that the dragger has |
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* been picked. |
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*/ |
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inline void setPickColor(const osg::Vec4& color) { _pickColor = color; } |
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inline const osg::Vec4& getPickColor() const { return _pickColor; } |
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protected: |
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virtual ~RotateCylinderDragger(); |
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osg::ref_ptr<CylinderPlaneProjector> _projector; |
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osg::Vec3d _prevWorldProjPt; |
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bool _prevPtOnCylinder; |
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osg::Matrix _startLocalToWorld, _startWorldToLocal; |
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osg::Quat _prevRotation; |
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osg::Vec4 _color; |
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osg::Vec4 _pickColor; |
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}; |
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} |
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#endif
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