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117 lines
3.5 KiB
117 lines
3.5 KiB
/* -*-c++-*- |
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* Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net> |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGANIMATION_ACTIONVISITOR_H |
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#define OSGANIMATION_ACTIONVISITOR_H |
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#include <vector> |
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#include <osgAnimation/Export> |
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#include <osg/Referenced> |
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#include <osgAnimation/FrameAction> |
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namespace osgAnimation |
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{ |
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class Timeline; |
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class Action; |
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class ActionBlendIn; |
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class ActionBlendOut; |
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class ActionAnimation; |
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class ActionStripAnimation; |
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#define META_ActionVisitor(library,name) \ |
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virtual const char* libraryName() const { return #library; }\ |
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virtual const char* className() const { return #name; } |
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class OSGANIMATION_EXPORT ActionVisitor : public osg::Referenced |
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{ |
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public: |
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META_ActionVisitor(osgAnimation, ActionVisitor); |
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ActionVisitor(); |
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void traverse(Action& visitor); |
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void pushFrameActionOnStack(const FrameAction& fa); |
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void popFrameAction(); |
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void pushTimelineOnStack(Timeline* tm); |
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void popTimeline(); |
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Timeline* getCurrentTimeline(); |
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void setCurrentLayer(int layer) { _currentLayer = layer;} |
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int getCurrentLayer() const { return _currentLayer; } |
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const std::vector<FrameAction>& getStackedFrameAction() const { return _stackFrameAction; } |
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virtual void apply(Action& action); |
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virtual void apply(Timeline& tm); |
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virtual void apply(ActionBlendIn& action); |
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virtual void apply(ActionBlendOut& action); |
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virtual void apply(ActionAnimation& action); |
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virtual void apply(ActionStripAnimation& action); |
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protected: |
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std::vector<FrameAction> _stackFrameAction; |
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std::vector<Timeline*> _stackTimeline; |
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int _currentLayer; |
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}; |
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class OSGANIMATION_EXPORT UpdateActionVisitor : public osgAnimation::ActionVisitor |
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{ |
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protected: |
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unsigned int _frame; |
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unsigned int _currentAnimationPriority; |
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public: |
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META_ActionVisitor(osgAnimation, UpdateActionVisitor); |
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UpdateActionVisitor(); |
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void setFrame(unsigned int frame) { _frame = frame;} |
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bool isActive(Action& action) const; |
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unsigned int getLocalFrame() const; |
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void apply(Timeline& action); |
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void apply(Action& action); |
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void apply(ActionBlendIn& action); |
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void apply(ActionBlendOut& action); |
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void apply(ActionAnimation& action); |
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void apply(ActionStripAnimation& action); |
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}; |
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class OSGANIMATION_EXPORT ClearActionVisitor : public osgAnimation::ActionVisitor |
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{ |
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public: |
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enum ClearType { |
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BEFORE_FRAME, |
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AFTER_FRAME |
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}; |
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META_ActionVisitor(osgAnimation, ClearActionVisitor); |
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ClearActionVisitor(ClearType type = BEFORE_FRAME); |
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void setFrame(unsigned int frame) { _frame = frame;} |
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void apply(Timeline& action); |
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void apply(Action& action); |
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protected: |
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unsigned int _frame; |
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std::vector<osg::ref_ptr<Action> > _remove; |
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ClearType _clearType; |
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}; |
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} |
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#endif
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