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/*****************************************************************************
* Copyright (c) 2008, University of Florida
* All rights reserved.
*
* This file is part of OpenJAUS. OpenJAUS is distributed under the BSD
* license. See the LICENSE file for details.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of the University of Florida nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
****************************************************************************/
// File Name: SystemTree.h
//
// Written By: Danny Kent (jaus AT dannykent DOT com)
//
// Version: 3.3.0a
//
// Date: 08/07/08
//
// Description:
#ifndef SYSTEM_TREE_H
#define SYSTEM_TREE_H
#include <list>
#include "utils/FileLoader.h"
#include "EventHandler.h"
#include "jaus.h"
class SystemTree
{
public:
SystemTree(FileLoader *configData, EventHandler *handler);
~SystemTree(void);
bool updateComponentTimestamp(JausAddress address);
bool updateNodeTimestamp(JausAddress address);
bool updateSubsystemTimestamp(JausAddress address);
bool setComponentServices(JausAddress address, JausArray inputServices);
bool setSubsystemIdentification(JausAddress address, char *identification);
bool setNodeIdentification(JausAddress address, char *identification);
bool setComponentIdentification(JausAddress address, char *identification);
char *getSubsystemIdentification(JausSubsystem subsystem);
char *getSubsystemIdentification(JausAddress address);
char *getSubsystemIdentification(int subsId);
char *getNodeIdentification(JausNode node);
char *getNodeIdentification(JausAddress address);
char *getNodeIdentification(int subsId, int nodeId);
bool hasComponent(JausComponent cmpt);
bool hasComponent(JausAddress address);
bool hasComponent(int subsystemId, int nodeId, int componentId, int instanceId);
bool hasNode(JausNode node);
bool hasNode(JausAddress address);
bool hasNode(int subsId, int nodeId);
bool hasSubsystem(JausSubsystem subsystem);
bool hasSubsystem(JausAddress address);
bool hasSubsystem(int subsId);
bool hasSubsystemIdentification(JausSubsystem subsystem);
bool hasSubsystemIdentification(JausAddress address);
bool hasSubsystemIdentification(int subsId);
bool hasSubsystemConfiguration(JausSubsystem subsystem);
bool hasSubsystemConfiguration(JausAddress address);
bool hasSubsystemConfiguration(int subsId);
bool hasNodeIdentification(JausNode node);
bool hasNodeIdentification(JausAddress address);
bool hasNodeIdentification(int subsId, int nodeId);
bool hasNodeConfiguration(JausNode node);
bool hasNodeConfiguration(JausAddress address);
bool hasNodeConfiguration(int subsId, int nodeId);
bool hasComponentIdentification(JausComponent cmpt);
bool hasComponentIdentification(JausAddress address);
bool hasComponentIdentification(int subsystemId, int nodeId, int componentId, int instanceId);
bool hasComponentServices(JausComponent cmpt);
bool hasComponentServices(JausAddress address);
bool hasComponentServices(int subsystemId, int nodeId, int componentId, int instanceId);
JausSubsystem *getSystem(void);
JausSubsystem getSubsystem(JausSubsystem subsystem);
JausSubsystem getSubsystem(JausAddress address);
JausSubsystem getSubsystem(int subsId);
JausNode getNode(JausNode node);
JausNode getNode(JausAddress address);
JausNode getNode(int subsId, int nodeId);
JausComponent getComponent(JausComponent cmpt);
JausComponent getComponent(JausAddress address);
JausComponent getComponent(int subsystemId, int nodeId, int componentId, int instanceId);
bool addSubsystem(JausSubsystem subs);
bool addSubsystem(JausAddress address, JausSubsystem subs);
bool addSubsystem(int subsId, JausSubsystem subs);
bool addNode(JausNode node);
bool addNode(JausAddress address, JausNode node);
bool addNode(int subsId, int nodeId, JausNode node);
bool addComponent(JausComponent cmpt);
bool addComponent(JausAddress address, JausComponent cmpt);
bool addComponent(int subsystemId, int nodeId, int componentId, int instanceId, JausComponent cmpt);
bool removeSubsystem(JausSubsystem subsystem);
bool removeSubsystem(JausAddress address);
bool removeSubsystem(int subsId);
bool removeNode(JausNode node);
bool removeNode(JausAddress address);
bool removeNode(int subsId, int nodeId);
bool removeComponent(JausComponent cmpt);
bool removeComponent(JausAddress address);
bool removeComponent(int subsystemId, int nodeId, int componentId, int instanceId);
bool replaceSubsystem(JausAddress address, JausSubsystem newSubs);
bool replaceSubsystem(int subsystemId, JausSubsystem newSubs);
bool replaceNode(JausAddress address, JausNode newNode);
bool replaceNode(int subsystemId, int nodeId, JausNode newNode);
bool replaceComponent(JausAddress address, JausComponent newCmpt);
JausAddress lookUpAddress(JausAddress address);
JausAddress lookUpAddress(int lookupSubs, int lookupNode, int lookupCmpt, int lookupInst);
JausAddress lookUpAddress2(int lookupSubs, int lookupNode, int lookupCmpt, int lookupInst);
JausAddress lookUpAddressInNode(JausNode node, int lookupCmpt, int lookupInst);
JausAddress lookUpAddressInSubsystem(JausSubsystem subs, int lookupNode, int lookupCmpt, int lookupInst);
JausAddress lookUpServiceInNode(int nodeId, int commandCode, int serviceType);
JausAddress lookUpServiceInNode(JausNode node, int commandCode, int serviceType);
JausAddress lookUpServiceInSubsystem(int subsId, int nodeId, int commandCode, int serviceType);
JausAddress lookUpServiceInSubsystem(JausSubsystem subs, int commandCode, int serviceType);
JausAddress lookUpServiceInSystem(int commandCode, int serviceType);
JausAddress lookUpService(JausAddress address, int commandCode, int serviceType);
unsigned char getNextInstanceId(JausAddress address);
bool registerEventHandler(EventHandler *handler);
std::string toString();
std::string toDetailedString();
void refresh();
private:
FileLoader *configData;
std::list <EventHandler *> eventHandlers;
JausSubsystem system[255];
int subsystemCount;
int mySubsystemId;
int myNodeId;
JausNode findNode(JausNode node);
JausNode findNode(JausAddress address);
JausNode findNode(int subsId, int nodeId);
JausComponent findComponent(JausComponent cmpt);
JausComponent findComponent(JausAddress address);
JausComponent findComponent(int subsId, int nodeId, int cmptId, int instId);
void handleEvent(NodeManagerEvent *e);
};
#endif