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103 lines
3.7 KiB
103 lines
3.7 KiB
/* |
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Simple DirectMedia Layer |
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org> |
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This software is provided 'as-is', without any express or implied |
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warranty. In no event will the authors be held liable for any damages |
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arising from the use of this software. |
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Permission is granted to anyone to use this software for any purpose, |
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including commercial applications, and to alter it and redistribute it |
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freely, subject to the following restrictions: |
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1. The origin of this software must not be misrepresented; you must not |
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claim that you wrote the original software. If you use this software |
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in a product, an acknowledgment in the product documentation would be |
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appreciated but is not required. |
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2. Altered source versions must be plainly marked as such, and must not be |
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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/** |
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* \file SDL_locale.h |
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* |
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* Include file for SDL locale services |
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*/ |
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#ifndef _SDL_locale_h |
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#define _SDL_locale_h |
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#include "SDL_stdinc.h" |
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#include "SDL_error.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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extern "C" { |
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/* *INDENT-ON* */ |
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#endif |
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typedef struct SDL_Locale |
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{ |
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const char *language; /**< A language name, like "en" for English. */ |
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const char *country; /**< A country, like "US" for America. Can be NULL. */ |
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} SDL_Locale; |
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/** |
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* Report the user's preferred locale. |
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* |
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* This returns an array of SDL_Locale structs, the final item zeroed out. |
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* When the caller is done with this array, it should call SDL_free() on the |
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* returned value; all the memory involved is allocated in a single block, so |
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* a single SDL_free() will suffice. |
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* |
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* Returned language strings are in the format xx, where 'xx' is an ISO-639 |
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* language specifier (such as "en" for English, "de" for German, etc). |
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* Country strings are in the format YY, where "YY" is an ISO-3166 country |
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* code (such as "US" for the United States, "CA" for Canada, etc). Country |
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* might be NULL if there's no specific guidance on them (so you might get { |
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* "en", "US" } for American English, but { "en", NULL } means "English |
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* language, generically"). Language strings are never NULL, except to |
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* terminate the array. |
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* |
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* Please note that not all of these strings are 2 characters; some are three |
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* or more. |
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* |
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* The returned list of locales are in the order of the user's preference. For |
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* example, a German citizen that is fluent in US English and knows enough |
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* Japanese to navigate around Tokyo might have a list like: { "de", "en_US", |
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* "jp", NULL }. Someone from England might prefer British English (where |
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* "color" is spelled "colour", etc), but will settle for anything like it: { |
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* "en_GB", "en", NULL }. |
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* |
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* This function returns NULL on error, including when the platform does not |
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* supply this information at all. |
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* |
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* This might be a "slow" call that has to query the operating system. It's |
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* best to ask for this once and save the results. However, this list can |
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* change, usually because the user has changed a system preference outside of |
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* your program; SDL will send an SDL_LOCALECHANGED event in this case, if |
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* possible, and you can call this function again to get an updated copy of |
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* preferred locales. |
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* |
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* \return array of locales, terminated with a locale with a NULL language |
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* field. Will return NULL on error. |
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* |
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* \since This function is available since SDL 2.0.14. |
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*/ |
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extern DECLSPEC SDL_Locale * SDLCALL SDL_GetPreferredLocales(void); |
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/* Ends C function definitions when using C++ */ |
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#ifdef __cplusplus |
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/* *INDENT-OFF* */ |
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} |
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/* *INDENT-ON* */ |
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#endif |
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#include "close_code.h" |
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#endif /* _SDL_locale_h */ |
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/* vi: set ts=4 sw=4 expandtab: */
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