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93 lines
3.2 KiB
93 lines
3.2 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSG_COPYOP |
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#define OSG_COPYOP 1 |
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#include <osg/Export> |
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namespace osg { |
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class Referenced; |
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class Object; |
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class Image; |
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class Texture; |
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class StateSet; |
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class StateAttribute; |
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class StateAttributeCallback; |
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class Uniform; |
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class Node; |
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class Drawable; |
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class Array; |
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class PrimitiveSet; |
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class Shape; |
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class NodeCallback; |
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/** Copy Op(erator) used to control whether shallow or deep copy is used |
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* during copy construction and clone operation.*/ |
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class OSG_EXPORT CopyOp |
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{ |
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public: |
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enum Options |
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{ |
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SHALLOW_COPY = 0, |
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DEEP_COPY_OBJECTS = 1<<0, |
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DEEP_COPY_NODES = 1<<1, |
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DEEP_COPY_DRAWABLES = 1<<2, |
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DEEP_COPY_STATESETS = 1<<3, |
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DEEP_COPY_STATEATTRIBUTES = 1<<4, |
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DEEP_COPY_TEXTURES = 1<<5, |
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DEEP_COPY_IMAGES = 1<<6, |
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DEEP_COPY_ARRAYS = 1<<7, |
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DEEP_COPY_PRIMITIVES = 1<<8, |
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DEEP_COPY_SHAPES = 1<<9, |
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DEEP_COPY_UNIFORMS = 1<<10, |
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DEEP_COPY_CALLBACKS = 1<<11, |
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DEEP_COPY_USERDATA = 1<<12, |
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DEEP_COPY_ALL = 0x7FFFFFFF |
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}; |
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typedef unsigned int CopyFlags; |
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inline CopyOp(CopyFlags flags=SHALLOW_COPY):_flags(flags) {} |
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virtual ~CopyOp() {} |
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void setCopyFlags(CopyFlags flags) { _flags = flags; } |
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CopyFlags getCopyFlags() const { return _flags; } |
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virtual Referenced* operator() (const Referenced* ref) const; |
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virtual Object* operator() (const Object* obj) const; |
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virtual Node* operator() (const Node* node) const; |
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virtual Drawable* operator() (const Drawable* drawable) const; |
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virtual StateSet* operator() (const StateSet* stateset) const; |
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virtual StateAttribute* operator() (const StateAttribute* attr) const; |
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virtual Texture* operator() (const Texture* text) const; |
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virtual Image* operator() (const Image* image) const; |
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virtual Array* operator() (const Array* array) const; |
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virtual PrimitiveSet* operator() (const PrimitiveSet* primitives) const; |
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virtual Shape* operator() (const Shape* shape) const; |
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virtual Uniform* operator() (const Uniform* shape) const; |
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virtual NodeCallback* operator() (const NodeCallback* nodecallback) const; |
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virtual StateAttributeCallback* operator() (const StateAttributeCallback* stateattributecallback) const; |
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protected: |
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CopyFlags _flags; |
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}; |
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} |
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#endif
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