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56 lines
1.7 KiB
56 lines
1.7 KiB
/* -*-c++-*- |
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* Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net> |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGANIMATION_NODE_VISITOR_H |
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#define OSGANIMATION_NODE_VISITOR_H |
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#include <osg/NodeVisitor> |
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#include <osg/StateSet> |
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#include <osgAnimation/Animation> |
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namespace osgAnimation |
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{ |
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class AnimationUpdateCallbackBase; |
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/** This class is instancied by the AnimationManagerBase, it will link animation target to updatecallback that have the same name |
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*/ |
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class OSGANIMATION_EXPORT LinkVisitor : public osg::NodeVisitor |
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{ |
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public: |
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LinkVisitor(); |
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META_NodeVisitor("osgAnimation","LinkVisitor"); |
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void apply(osg::Node& node); |
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void apply(osg::Geode& node); |
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AnimationList& getAnimationList(); |
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void reset(); |
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unsigned int getNbLinkedTarget() const { return _nbLinkedTarget; } |
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protected: |
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void handle_stateset(osg::StateSet* stateset); |
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void link(osgAnimation::AnimationUpdateCallbackBase* cb); |
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// animation list to link |
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AnimationList _animations; |
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// number of success link done |
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unsigned int _nbLinkedTarget; |
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}; |
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} |
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#endif
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