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54 lines
1.8 KiB
54 lines
1.8 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGDB_IMAGEPROCESSOR |
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#define OSGDB_IMAGEPROCESSOR 1 |
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#include <osg/Object> |
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namespace osgDB { |
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class ImageProcessor : public osg::Object |
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{ |
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public: |
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ImageProcessor(): |
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osg::Object(true) {} |
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ImageProcessor(const ImageProcessor& rw,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY): |
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osg::Object(rw,copyop) {} |
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virtual ~ImageProcessor() {} |
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META_Object(osgDB,ImageProcessor); |
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enum CompressionMethod |
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{ |
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USE_CPU, /// Use CPU for compression even when GPU compression is available |
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USE_GPU /// Use GPU for compression when available (i.e CUDA), otherwise fallback to CPU |
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}; |
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enum CompressionQuality |
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{ |
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FASTEST, |
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NORMAL, |
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PRODUCTION, |
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HIGHEST |
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}; |
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virtual void compress(osg::Image& /*image*/, osg::Texture::InternalFormatMode /*compressedFormat*/, bool /*generateMipMap*/, bool /*resizeToPowerOfTwo*/, CompressionMethod /*method*/, CompressionQuality /*quality*/) {} |
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virtual void generateMipMap(osg::Image& /*image*/, bool /*resizeToPowerOfTwo*/, CompressionMethod /*method*/) {} |
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}; |
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} |
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#endif
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