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116 lines
4.2 KiB
116 lines
4.2 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGUTIL_OPERATIONARRAYFUNCTOR |
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#define OSGUTIL_OPERATIONARRAYFUNCTOR 1 |
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#include <osg/Array> |
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#include <osgUtil/ConvertVec> |
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// ** template ArrayVisitor to handle all method in one template. |
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// ** Only use when process done on each array could be templated |
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namespace osgUtil { |
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template <class T> |
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class OperationArrayFunctor : public osg::ArrayVisitor, public T |
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{ |
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public: |
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virtual void apply(osg::Array&) {} |
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// virtual void apply(osg::ByteArray& array) { T::process<osg::ByteArray>(array); } |
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// virtual void apply(osg::ShortArray& array) { T::process(array); } |
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// virtual void apply(osg::IntArray& array) { T::process<osg::IntArray>(array); } |
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// virtual void apply(osg::UByteArray& array) { T::process<osg::UByteArray>(array); } |
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// virtual void apply(osg::UShortArray& array) { T::process<osg::UShortArray>(array); } |
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// virtual void apply(osg::UIntArray& array) { T::process<osg::UIntArray>(array); } |
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// virtual void apply(osg::FloatArray& array) { T::process<osg::FloatArray>(array); } |
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// virtual void apply(osg::DoubleArray& array) { T::process<osg::DoubleArray>(array); } |
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virtual void apply(osg::Vec2Array & array) { T::process(array); } |
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virtual void apply(osg::Vec3Array& array) { T::process(array); } |
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virtual void apply(osg::Vec4Array& array) { T::process(array); } |
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virtual void apply(osg::Vec4ubArray& array) { T::process(array); } |
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virtual void apply(osg::Vec2bArray& array) { T::process(array); } |
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virtual void apply(osg::Vec3bArray& array) { T::process(array); } |
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virtual void apply(osg::Vec4bArray& array) { T::process(array); } |
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virtual void apply(osg::Vec2sArray& array) { T::process(array); } |
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virtual void apply(osg::Vec3sArray& array) { T::process(array); } |
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virtual void apply(osg::Vec4sArray& array) { T::process(array); } |
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virtual void apply(osg::Vec2dArray& array) { T::process(array); } |
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virtual void apply(osg::Vec3dArray& array) { T::process(array); } |
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virtual void apply(osg::Vec4dArray& array) { T::process(array); } |
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}; |
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struct AddRangeOperator |
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{ |
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template <typename ArrayType> |
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void process(ArrayType & array) |
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{ |
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typedef typename ArrayType::ElementDataType ElementDataType; |
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ElementDataType convertedVector; |
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osgUtil::ConvertVec<osg::Vec3d, ElementDataType>::convert(_vector, convertedVector); |
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typename ArrayType::iterator it = array.begin(); |
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std::advance(it, _begin); |
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typename ArrayType::iterator end = it; |
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std::advance(end, _count); |
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for (; it < end; ++it) |
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(*it) += convertedVector; |
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} |
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unsigned int _begin; |
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unsigned int _count; |
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osg::Vec3d _vector; |
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}; |
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typedef OperationArrayFunctor<AddRangeOperator> AddRangeFunctor; |
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struct MultiplyRangeOperator |
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{ |
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template <typename ArrayType> |
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void process(ArrayType & array) |
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{ |
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typedef typename ArrayType::ElementDataType ElementDataType; |
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ElementDataType convertedVector; |
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osgUtil::ConvertVec<osg::Vec3d, ElementDataType>::convert(_vector, convertedVector); |
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typename ArrayType::iterator it = array.begin(); |
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std::advance(it, _begin); |
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typename ArrayType::iterator end = it; |
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std::advance(end, _count); |
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for (; it < end; ++it) |
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(*it) *= convertedVector; |
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} |
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unsigned int _begin; |
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unsigned int _count; |
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osg::Vec3d _vector; |
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}; |
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typedef OperationArrayFunctor<MultiplyRangeOperator> MultiplyRangeFunctor; |
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} // end osgUtil namespace |
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#endif // ** OPERATIONARRAYFUNCTOR ** //
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