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78 lines
2.7 KiB
78 lines
2.7 KiB
/* |
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SDL - Simple DirectMedia Layer |
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Copyright (C) 1997-2009 Sam Lantinga |
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This library is free software; you can redistribute it and/or |
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modify it under the terms of the GNU Lesser General Public |
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License as published by the Free Software Foundation; either |
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version 2.1 of the License, or (at your option) any later version. |
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This library is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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Lesser General Public License for more details. |
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You should have received a copy of the GNU Lesser General Public |
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License along with this library; if not, write to the Free Software |
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Sam Lantinga |
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slouken@libsdl.org |
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*/ |
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/** @file SDL_loadso.h |
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* System dependent library loading routines |
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*/ |
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/** @file SDL_loadso.h |
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* Some things to keep in mind: |
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* - These functions only work on C function names. Other languages may |
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* have name mangling and intrinsic language support that varies from |
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* compiler to compiler. |
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* - Make sure you declare your function pointers with the same calling |
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* convention as the actual library function. Your code will crash |
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* mysteriously if you do not do this. |
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* - Avoid namespace collisions. If you load a symbol from the library, |
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* it is not defined whether or not it goes into the global symbol |
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* namespace for the application. If it does and it conflicts with |
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* symbols in your code or other shared libraries, you will not get |
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* the results you expect. :) |
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*/ |
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#ifndef _SDL_loadso_h |
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#define _SDL_loadso_h |
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#include "SDL_stdinc.h" |
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#include "SDL_error.h" |
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#include "begin_code.h" |
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/* Set up for C function definitions, even when using C++ */ |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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/** |
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* This function dynamically loads a shared object and returns a pointer |
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* to the object handle (or NULL if there was an error). |
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* The 'sofile' parameter is a system dependent name of the object file. |
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*/ |
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extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile); |
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/** |
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* Given an object handle, this function looks up the address of the |
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* named function in the shared object and returns it. This address |
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* is no longer valid after calling SDL_UnloadObject(). |
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*/ |
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extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name); |
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/** Unload a shared object from memory */ |
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extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); |
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/* Ends C function definitions when using C++ */ |
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#ifdef __cplusplus |
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} |
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#endif |
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#include "close_code.h" |
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#endif /* _SDL_loadso_h */
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