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174 lines
5.0 KiB
174 lines
5.0 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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//Build by Zach Deedler |
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#ifndef OSGPARTICLE_BOX_PLACER |
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#define OSGPARTICLE_BOX_PLACER 1 |
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#include <osgParticle/CenteredPlacer> |
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#include <osgParticle/Particle> |
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#include <osgParticle/range> |
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#include <osg/CopyOp> |
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#include <osg/Object> |
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#include <osg/Vec3> |
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#include <osg/Math> |
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namespace osgParticle |
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{ |
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/** A box-shaped particle placer. |
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This placer sets the initial position of incoming particle by choosing a random position |
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within the volume of a box; this placer is defined by four parameters: a <I>center point</I>, |
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which is inherited directly from <CODE>osgParticle::CenteredPlacer</CODE>, and three ranges of values |
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for the valid <I>X</I>, <I>Y</I>, and <I>Z</I> coordinates. |
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*/ |
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class BoxPlacer: public CenteredPlacer { |
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public: |
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inline BoxPlacer(); |
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inline BoxPlacer(const BoxPlacer& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); |
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/// Get the range of possible values along the X axis. |
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inline const rangef& getXRange() const; |
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/// Set the range of possible values along the X axis. |
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inline void setXRange(const rangef& r); |
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/// Set the range of possible values along the X axis. |
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inline void setXRange(float r1, float r2); |
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/// Get the range of possible values along the Y axis. |
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inline const rangef& getYRange() const; |
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/// Set the range of possible values along the Y axis. |
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inline void setYRange(const rangef& r); |
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/// Set the range of possible values along the Y axis. |
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inline void setYRange(float r1, float r2); |
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/// Get the range of possible values along the Z axis. |
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inline const rangef& getZRange() const; |
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/// Set the range of possible values along the Z axis. |
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inline void setZRange(const rangef& r); |
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/// Set the range of possible values along the Z axis. |
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inline void setZRange(float r1, float r2); |
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META_Object(osgParticle, BoxPlacer); |
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/// Place a particle. Do not call it manually. |
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inline void place(Particle* P) const; |
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/// return the volume of the box |
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inline float volume() const; |
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/// return the control position |
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inline osg::Vec3 getControlPosition() const; |
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protected: |
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virtual ~BoxPlacer() {} |
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BoxPlacer& operator=(const BoxPlacer&) { return *this; } |
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private: |
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rangef _x_range; |
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rangef _y_range; |
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rangef _z_range; |
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}; |
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// INLINE FUNCTIONS |
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inline BoxPlacer::BoxPlacer() |
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: CenteredPlacer(), _x_range(-1, 1), _y_range(-1, 1), _z_range(-1, 1) |
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{ |
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} |
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inline BoxPlacer::BoxPlacer(const BoxPlacer& copy, const osg::CopyOp& copyop) |
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: CenteredPlacer(copy, copyop), |
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_x_range(copy._x_range), _y_range(copy._y_range), _z_range(copy._z_range) |
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{ |
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} |
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inline const rangef& BoxPlacer::getXRange() const |
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{ |
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return _x_range; |
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} |
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inline void BoxPlacer::setXRange(const rangef& r) |
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{ |
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_x_range = r; |
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} |
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inline void BoxPlacer::setXRange(float r1, float r2) |
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{ |
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_x_range.minimum = r1; |
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_x_range.maximum = r2; |
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} |
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inline const rangef& BoxPlacer::getYRange() const |
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{ |
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return _y_range; |
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} |
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inline void BoxPlacer::setYRange(const rangef& r) |
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{ |
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_y_range = r; |
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} |
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inline void BoxPlacer::setYRange(float r1, float r2) |
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{ |
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_y_range.minimum = r1; |
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_y_range.maximum = r2; |
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} |
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inline const rangef& BoxPlacer::getZRange() const |
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{ |
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return _z_range; |
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} |
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inline void BoxPlacer::setZRange(const rangef& r) |
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{ |
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_z_range = r; |
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} |
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inline void BoxPlacer::setZRange(float r1, float r2) |
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{ |
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_z_range.minimum = r1; |
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_z_range.maximum = r2; |
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} |
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inline void BoxPlacer::place(Particle* P) const |
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{ |
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osg::Vec3 pos( |
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getCenter().x() + _x_range.get_random(), |
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getCenter().y() + _y_range.get_random(), |
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getCenter().z() + _z_range.get_random()); |
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P->setPosition(pos); |
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} |
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inline float BoxPlacer::volume() const |
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{ |
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return (_x_range.maximum - _x_range.minimum) * |
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(_y_range.maximum - _y_range.minimum) * |
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(_z_range.maximum - _z_range.minimum); |
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} |
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inline osg::Vec3 BoxPlacer::getControlPosition() const |
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{ |
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return getCenter(); |
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} |
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} |
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#endif
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