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154 lines
5.8 KiB
154 lines
5.8 KiB
/* -*-c++-*- |
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* Copyright (C) 2008 Cedric Pinson <mornifle@plopbyte.net> |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGANIMATION_MORPHGEOMETRY_H |
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#define OSGANIMATION_MORPHGEOMETRY_H |
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#include <osgAnimation/Export> |
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#include <osgAnimation/AnimationUpdateCallback> |
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#include <osg/Geometry> |
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namespace osgAnimation |
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{ |
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class OSGANIMATION_EXPORT MorphGeometry : public osg::Geometry |
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{ |
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public: |
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enum Method { |
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NORMALIZED, |
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RELATIVE |
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}; |
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class MorphTarget |
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{ |
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protected: |
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osg::ref_ptr<osg::Geometry> _geom; |
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float _weight; |
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public: |
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MorphTarget(osg::Geometry* geom, float w = 1.0) : _geom(geom), _weight(w) {} |
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void setWeight(float weight) { _weight = weight; } |
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const float getWeight() const { return _weight; } |
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osg::Geometry* getGeometry() { return _geom.get(); } |
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const osg::Geometry* getGeometry() const { return _geom.get(); } |
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void setGeometry(osg::Geometry* geom) { _geom = geom; } |
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}; |
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typedef std::vector<MorphTarget> MorphTargetList; |
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struct UpdateVertex : public osg::Drawable::UpdateCallback |
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{ |
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virtual void update(osg::NodeVisitor*, osg::Drawable* drw) |
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{ |
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MorphGeometry* geom = dynamic_cast<MorphGeometry*>(drw); |
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if (!geom) |
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return; |
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geom->transformSoftwareMethod(); |
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} |
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}; |
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MorphGeometry(); |
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MorphGeometry(const osg::Geometry& b); |
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MorphGeometry(const MorphGeometry& b, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY); |
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virtual osg::Object* cloneType() const { return new MorphGeometry(); } |
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virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new MorphGeometry(*this,copyop); } |
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virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const MorphGeometry*>(obj)!=NULL; } |
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virtual const char* libraryName() const { return "osgAnimation"; } |
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virtual const char* className() const { return "MorphGeometry"; } |
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virtual void transformSoftwareMethod(); |
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/** Set the morphing method. */ |
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void setMethod(Method method) { _method = method; } |
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/** Get the morphing method. */ |
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inline Method getMethod() const { return _method; } |
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/** Set flag for morphing normals. */ |
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void setMorphNormals(bool morphNormals) { _morphNormals = morphNormals; } |
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/** Get the flag for morphing normals. */ |
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inline bool getMorphNormals() const { return _morphNormals; } |
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/** Add a \c MorphTarget to the \c MorphGeometry. |
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* If \c MorphTarget is not \c NULL and is not contained in the \c MorphGeometry |
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* then increment its reference count, add it to the MorphTargets list and |
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* dirty the bounding sphere to force it to be recomputed on the next |
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* call to \c getBound(). |
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* @param morphTarget The \c MorphTarget to be added to the \c MorphGeometry. |
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* @param weight The weight to be added to the \c MorphGeometry. |
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* @return \c true for success; \c false otherwise. |
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*/ |
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virtual void addMorphTarget( osg::Geometry *morphTarget, float weight = 1.0 ) { _morphTargets.push_back(MorphTarget(morphTarget, weight)); _dirty = true; } |
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void setWeight(unsigned int index, float morphWeight) |
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{ |
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if (index < _morphTargets.size()) |
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{ |
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_morphTargets[index].setWeight(morphWeight); |
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dirty(); |
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} |
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} |
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/** Set the MorphGeometry dirty.*/ |
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void dirty() { _dirty = true; } |
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/** Get the list of MorphTargets.*/ |
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const MorphTargetList& getMorphTargetList() const { return _morphTargets; } |
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/** Get the list of MorphTargets. Warning if you modify this array you will have to call dirty() */ |
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MorphTargetList& getMorphTargetList() { return _morphTargets; } |
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/** Return the \c MorphTarget at position \c i.*/ |
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inline const MorphTarget& getMorphTarget( unsigned int i ) const { return _morphTargets[i]; } |
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/** Return the \c MorphTarget at position \c i.*/ |
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inline MorphTarget& getMorphTarget( unsigned int i ) { return _morphTargets[i]; } |
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protected: |
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/// Do we need to recalculate the morphed geometry? |
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bool _dirty; |
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Method _method; |
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MorphTargetList _morphTargets; |
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std::vector<osg::Vec3> _positionSource; |
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std::vector<osg::Vec3> _normalSource; |
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/// Do we also morph between normals? |
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bool _morphNormals; |
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}; |
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class OSGANIMATION_EXPORT UpdateMorph : public AnimationUpdateCallback<osg::NodeCallback> |
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{ |
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protected: |
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std::map<int, osg::ref_ptr<osgAnimation::FloatTarget> > _weightTargets; |
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public: |
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META_Object(osgAnimation, UpdateMorph); |
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UpdateMorph(const std::string& name = ""); |
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UpdateMorph(const UpdateMorph& apc,const osg::CopyOp& copyop); |
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/** Callback method called by the NodeVisitor when visiting a node.*/ |
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virtual void operator()(osg::Node* node, osg::NodeVisitor* nv); |
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bool needLink() const; |
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bool link(osgAnimation::Channel* channel); |
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}; |
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} |
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#endif
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