地面站终端 App
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/****************************************************************************
*
* (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
import QtQuick 2.3
import QtQuick.Controls 1.2
import QtLocation 5.3
import QtPositioning 5.3
import QtQuick.Dialogs 1.2
import QGroundControl 1.0
import QGroundControl.FlightDisplay 1.0
import QGroundControl.FlightMap 1.0
import QGroundControl.ScreenTools 1.0
import QGroundControl.Controls 1.0
import QGroundControl.Palette 1.0
import QGroundControl.Vehicle 1.0
import QGroundControl.Controllers 1.0
FlightMap {
id: flightMap
anchors.fill: parent
mapName: _mapName
allowGCSLocationCenter: !userPanned
allowVehicleLocationCenter: !_keepVehicleCentered
property var missionController
property var guidedActionsController
property var flightWidgets
property var rightPanelWidth
property var qgcView ///< QGCView control which contains this map
property var _activeVehicle: QGroundControl.multiVehicleManager.activeVehicle
property var _activeVehicleCoordinate: _activeVehicle ? _activeVehicle.coordinate : QtPositioning.coordinate()
property var _gotoHereCoordinate: QtPositioning.coordinate()
property real _toolButtonTopMargin: parent.height - ScreenTools.availableHeight + (ScreenTools.defaultFontPixelHeight / 2)
property bool _disableVehicleTracking: false
property bool _keepVehicleCentered: _mainIsMap ? false : true
// Track last known map position and zoom from Fly view in settings
onZoomLevelChanged: QGroundControl.flightMapZoom = zoomLevel
onCenterChanged: QGroundControl.flightMapPosition = center
// When the user pans the map we stop responding to vehicle coordinate updates until the panRecenterTimer fires
onUserPannedChanged: {
_disableVehicleTracking = true
panRecenterTimer.start()
}
function pointInRect(point, rect) {
return point.x > rect.x &&
point.x < rect.x + rect.width &&
point.y > rect.y &&
point.y < rect.y + rect.height;
}
property real _animatedLatitudeStart
property real _animatedLatitudeStop
property real _animatedLongitudeStart
property real _animatedLongitudeStop
property real animatedLatitude
property real animatedLongitude
onAnimatedLatitudeChanged: flightMap.center = QtPositioning.coordinate(animatedLatitude, animatedLongitude)
onAnimatedLongitudeChanged: flightMap.center = QtPositioning.coordinate(animatedLatitude, animatedLongitude)
NumberAnimation on animatedLatitude { id: animateLat; from: _animatedLatitudeStart; to: _animatedLatitudeStop; duration: 1000 }
NumberAnimation on animatedLongitude { id: animateLong; from: _animatedLongitudeStart; to: _animatedLongitudeStop; duration: 1000 }
function animatedMapRecenter(fromCoord, toCoord) {
_animatedLatitudeStart = fromCoord.latitude
_animatedLongitudeStart = fromCoord.longitude
_animatedLatitudeStop = toCoord.latitude
_animatedLongitudeStop = toCoord.longitude
animateLat.start()
animateLong.start()
}
function recenterNeeded() {
var vehiclePoint = flightMap.fromCoordinate(_activeVehicleCoordinate, false /* clipToViewport */)
var centerViewport = Qt.rect(0, 0, width, height)
return !pointInRect(vehiclePoint, centerViewport)
}
function updateMapToVehiclePosition() {
// We let FlightMap handle first vehicle position
if (firstVehiclePositionReceived && _activeVehicleCoordinate.isValid && !_disableVehicleTracking) {
if (_keepVehicleCentered) {
flightMap.center = _activeVehicleCoordinate
} else {
if (firstVehiclePositionReceived && recenterNeeded()) {
animatedMapRecenter(flightMap.center, _activeVehicleCoordinate)
}
}
}
}
Timer {
id: panRecenterTimer
interval: 10000
running: false
onTriggered: {
_disableVehicleTracking = false
updateMapToVehiclePosition()
}
}
Timer {
interval: 500
running: true
repeat: true
onTriggered: updateMapToVehiclePosition()
}
QGCPalette { id: qgcPal; colorGroupEnabled: true }
QGCMapPalette { id: mapPal; lightColors: isSatelliteMap }
Connections {
target: missionController
onNewItemsFromVehicle: {
var visualItems = missionController.visualItems
if (visualItems && visualItems.count != 1) {
mapFitFunctions.fitMapViewportToMissionItems()
firstVehiclePositionReceived = true
}
}
}
GeoFenceController {
id: geoFenceController
Component.onCompleted: start(false /* editMode */)
}
RallyPointController {
id: rallyPointController
Component.onCompleted: start(false /* editMode */)
}
// The following code is used to track vehicle states such that we prompt to remove mission from vehicle when mission completes
property bool vehicleArmed: _activeVehicle ? _activeVehicle.armed : false
property bool vehicleWasArmed: false
property bool vehicleInMissionFlightMode: _activeVehicle ? (_activeVehicle.flightMode === _activeVehicle.missionFlightMode) : false
property bool promptForMissionRemove: false
onVehicleArmedChanged: {
if (vehicleArmed) {
if (!promptForMissionRemove) {
promptForMissionRemove = vehicleInMissionFlightMode
vehicleWasArmed = true
}
} else {
if (promptForMissionRemove && (missionController.containsItems || geoFenceController.containsItems || rallyPointController.containsItems)) {
qgcView.showDialog(removeMissionDialogComponent, qsTr("Flight complete"), showDialogDefaultWidth, StandardButton.No | StandardButton.Yes)
}
promptForMissionRemove = false
}
}
onVehicleInMissionFlightModeChanged: {
if (!promptForMissionRemove && vehicleArmed) {
promptForMissionRemove = true
}
}
Component {
id: removeMissionDialogComponent
QGCViewMessage {
message: qsTr("Do you want to remove the mission from the vehicle?")
function accept() {
missionController.removeAllFromVehicle()
geoFenceController.removeAllFromVehicle()
rallyPointController.removeAllFromVehicle()
hideDialog()
}
}
}
ExclusiveGroup {
id: _mapTypeButtonsExclusiveGroup
}
MapFitFunctions {
id: mapFitFunctions
map: _flightMap
usePlannedHomePosition: false
mapMissionController: missionController
mapGeoFenceController: geoFenceController
mapRallyPointController: rallyPointController
property real leftToolWidth: toolStrip.x + toolStrip.width
}
// Add trajectory points to the map
MapItemView {
model: _mainIsMap ? _activeVehicle ? _activeVehicle.trajectoryPoints : 0 : 0
delegate:
MapPolyline {
line.width: 3
line.color: "red"
z: QGroundControl.zOrderMapItems - 2
path: [
object.coordinate1,
object.coordinate2,
]
}
}
// Add the vehicles to the map
MapItemView {
model: QGroundControl.multiVehicleManager.vehicles
delegate:
VehicleMapItem {
vehicle: object
coordinate: object.coordinate
isSatellite: flightMap.isSatelliteMap
size: _mainIsMap ? ScreenTools.defaultFontPixelHeight * 3 : ScreenTools.defaultFontPixelHeight
z: QGroundControl.zOrderMapItems - 1
}
}
// Add the mission item visuals to the map
Repeater {
model: _mainIsMap ? missionController.visualItems : 0
delegate: MissionItemMapVisual {
map: flightMap
onClicked: guidedActionsController.confirmAction(guidedActionsController.actionSetWaypoint, object.sequenceNumber)
}
}
// Add lines between waypoints
MissionLineView {
model: _mainIsMap ? missionController.waypointLines : 0
}
GeoFenceMapVisuals {
map: flightMap
myGeoFenceController: geoFenceController
interactive: false
homePosition: _activeVehicle && _activeVehicle.homePosition.isValid ? _activeVehicle.homePosition : undefined
}
// Rally points on map
MapItemView {
model: rallyPointController.points
delegate: MapQuickItem {
id: itemIndicator
anchorPoint.x: sourceItem.anchorPointX
anchorPoint.y: sourceItem.anchorPointY
coordinate: object.coordinate
z: QGroundControl.zOrderMapItems
sourceItem: MissionItemIndexLabel {
id: itemIndexLabel
label: qsTr("R", "rally point map item label")
}
}
}
// GoTo here waypoint
MapQuickItem {
coordinate: _gotoHereCoordinate
visible: _activeVehicle && _activeVehicle.guidedMode && _gotoHereCoordinate.isValid
z: QGroundControl.zOrderMapItems
anchorPoint.x: sourceItem.anchorPointX
anchorPoint.y: sourceItem.anchorPointY
sourceItem: MissionItemIndexLabel {
checked: true
label: qsTr("G", "Goto here waypoint") // second string is translator's hint.
}
}
// Handle guided mode clicks
MouseArea {
anchors.fill: parent
onClicked: {
if (guidedActionsController.showGotoLocation) {
_gotoHereCoordinate = flightMap.toCoordinate(Qt.point(mouse.x, mouse.y), false /* clipToViewPort */)
guidedActionsController.confirmAction(guidedActionsController.actionGoto, _gotoHereCoordinate)
}
}
}
MapScale {
anchors.bottomMargin: ScreenTools.defaultFontPixelHeight * (0.66)
anchors.rightMargin: ScreenTools.defaultFontPixelHeight * (0.33)
anchors.bottom: parent.bottom
anchors.right: parent.right
mapControl: flightMap
visible: !ScreenTools.isTinyScreen
}
}