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544 lines
23 KiB
544 lines
23 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGVIEWER_VIEWEREVENTHANDLERS |
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#define OSGVIEWER_VIEWEREVENTHANDLERS 1 |
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#include <osg/AnimationPath> |
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#include <osgText/Text> |
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#include <osgGA/GUIEventHandler> |
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#include <osgGA/AnimationPathManipulator> |
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#include <osgViewer/GraphicsWindow> |
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#include <osgViewer/Viewer> |
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#include <osgDB/fstream> |
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namespace osgViewer { |
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/** Event handler for adding on screen help to Viewers.*/ |
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class OSGVIEWER_EXPORT HelpHandler : public osgGA::GUIEventHandler |
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{ |
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public: |
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HelpHandler(osg::ApplicationUsage* au=0); |
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void setApplicationUsage(osg::ApplicationUsage* au) { _applicationUsage = au; } |
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osg::ApplicationUsage* getApplicationUsage() { return _applicationUsage.get(); } |
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const osg::ApplicationUsage* getApplicationUsage() const { return _applicationUsage.get(); } |
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void setKeyEventTogglesOnScreenHelp(int key) { _keyEventTogglesOnScreenHelp = key; } |
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int getKeyEventTogglesOnScreenHelp() const { return _keyEventTogglesOnScreenHelp; } |
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void reset(); |
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osg::Camera* getCamera() { return _camera.get(); } |
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const osg::Camera* getCamera() const { return _camera.get(); } |
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa); |
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/** Get the keyboard and mouse usage of this manipulator.*/ |
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virtual void getUsage(osg::ApplicationUsage& usage) const; |
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protected: |
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void setUpHUDCamera(osgViewer::ViewerBase* viewer); |
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void setUpScene(osgViewer::ViewerBase* viewer); |
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osg::ref_ptr<osg::ApplicationUsage> _applicationUsage; |
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int _keyEventTogglesOnScreenHelp; |
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bool _helpEnabled; |
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bool _initialized; |
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osg::ref_ptr<osg::Camera> _camera; |
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osg::ref_ptr<osg::Switch> _switch; |
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}; |
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/** |
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* Event handler for adding on screen stats reporting to Viewers. |
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*/ |
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class OSGVIEWER_EXPORT StatsHandler : public osgGA::GUIEventHandler |
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{ |
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public: |
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StatsHandler(); |
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enum StatsType |
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{ |
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NO_STATS = 0, |
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FRAME_RATE = 1, |
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VIEWER_STATS = 2, |
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CAMERA_SCENE_STATS = 3, |
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VIEWER_SCENE_STATS = 4, |
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LAST = 5 |
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}; |
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void setKeyEventTogglesOnScreenStats(int key) { _keyEventTogglesOnScreenStats = key; } |
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int getKeyEventTogglesOnScreenStats() const { return _keyEventTogglesOnScreenStats; } |
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void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats = key; } |
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int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats; } |
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void setKeyEventToggleVSync(int key) { _keyEventToggleVSync = key; } |
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int getKeyEventToggleVSync() const { return _keyEventToggleVSync; } |
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double getBlockMultiplier() const { return _blockMultiplier; } |
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void reset(); |
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osg::Camera* getCamera() { return _camera.get(); } |
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const osg::Camera* getCamera() const { return _camera.get(); } |
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virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa); |
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/** Get the keyboard and mouse usage of this manipulator.*/ |
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virtual void getUsage(osg::ApplicationUsage& usage) const; |
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/** This allows the user to register additional stats lines that will |
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be added to the graph. The stats for these will be gotten from the |
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viewer (viewer->getViewerStats()). The stats can be displayed in |
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either or all of the following ways: |
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- A numeric time beside the stat name |
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Requires that an elapsed time be recorded in the viewer's stats |
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for the "timeTakenName". |
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- A bar in the top bar graph |
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Requires that two times (relative to the viewer's start tick) be |
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recorded in the viewer's stats for the "beginTimeName" and |
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"endTimeName". |
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- A line in the bottom graph |
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Requires that an elapsed time be recorded in the viewer's stats |
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for the "timeTakenName" and that the value be used as an average. |
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If you don't want a numeric value and a line in the bottom line |
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graph for your value, pass the empty string for timeTakenName. If |
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you don't want a bar in the graph, pass the empty string for |
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beginTimeName and endTimeName. |
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@param label The label to be displayed to identify the line in the stats. |
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@param textColor Will be used for the text label, the numeric time and the bottom line graph. |
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@param barColor Will be used for the bar in the top bar graph. |
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@param timeTakenName The name to be queried in the viewer stats for the numeric value (also used for the bottom line graph). |
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@param multiplier The multiplier to apply to the numeric value before displaying it in the stats. |
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@param average Whether to use the average value of the numeric value. |
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@param averageInInverseSpace Whether to average in inverse space (used for frame rate). |
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@param beginTimeName The name to be queried in the viewer stats for the begin time for the top bar graph. |
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@param endTimeName The name to be queried in the viewer stats for the end time for the top bar graph. |
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@param maxValue The value to use as maximum in the bottom line graph. Stats will be clamped between 0 and that value, and it will be the highest visible value in the graph. |
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*/ |
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void addUserStatsLine(const std::string& label, const osg::Vec4& textColor, const osg::Vec4& barColor, |
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const std::string& timeTakenName, float multiplier, bool average, bool averageInInverseSpace, |
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const std::string& beginTimeName, const std::string& endTimeName, float maxValue); |
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void removeUserStatsLine(const std::string& label); |
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protected: |
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void setUpHUDCamera(osgViewer::ViewerBase* viewer); |
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osg::Geometry* createBackgroundRectangle(const osg::Vec3& pos, const float width, const float height, osg::Vec4& color); |
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osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks); |
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osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks); |
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osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks); |
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void createTimeStatsLine(const std::string& lineLabel, osg::Vec3 pos, |
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const osg::Vec4& textColor, const osg::Vec4& barColor, osg::Stats* viewerStats, osg::Stats* stats, |
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const std::string& timeTakenName, float multiplier, bool average, bool averageInInverseSpace, |
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const std::string& beginTimeName, const std::string& endTimeName); |
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void createCameraTimeStats(osg::Vec3& pos, bool acquireGPUStats, osg::Stats* viewerStats, osg::Camera* camera); |
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void setUpScene(osgViewer::ViewerBase* viewer); |
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void updateThreadingModelText(); |
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int _keyEventTogglesOnScreenStats; |
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int _keyEventPrintsOutStats; |
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int _keyEventToggleVSync; |
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int _statsType; |
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bool _initialized; |
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osg::ref_ptr<osg::Camera> _camera; |
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osg::ref_ptr<osg::Switch> _switch; |
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osg::ref_ptr<osg::Geode> _statsGeode; |
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ViewerBase::ThreadingModel _threadingModel; |
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osg::ref_ptr<osgText::Text> _threadingModelText; |
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unsigned int _frameRateChildNum; |
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unsigned int _viewerChildNum; |
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unsigned int _cameraSceneChildNum; |
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unsigned int _viewerSceneChildNum; |
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unsigned int _numBlocks; |
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double _blockMultiplier; |
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float _statsWidth; |
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float _statsHeight; |
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std::string _font; |
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float _startBlocks; |
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float _leftPos; |
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float _characterSize; |
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float _lineHeight; |
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struct UserStatsLine |
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{ |
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std::string label; |
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osg::Vec4 textColor; |
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osg::Vec4 barColor; |
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std::string timeTakenName; |
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float multiplier; |
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bool average; |
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bool averageInInverseSpace; |
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std::string beginTimeName; |
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std::string endTimeName; |
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float maxValue; |
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UserStatsLine(const std::string& label_, const osg::Vec4& textColor_, const osg::Vec4& barColor_, |
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const std::string& timeTakenName_, float multiplier_, bool average_, bool averageInInverseSpace_, |
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const std::string& beginTimeName_, const std::string& endTimeName_, float maxValue_) |
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: label(label_), textColor(textColor_), barColor(barColor_), |
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timeTakenName(timeTakenName_), multiplier(multiplier_), average(average_), averageInInverseSpace(averageInInverseSpace_), |
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beginTimeName(beginTimeName_), endTimeName(endTimeName_), maxValue(maxValue_) |
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{ |
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} |
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}; |
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typedef std::vector<UserStatsLine> UserStatsLines; |
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UserStatsLines _userStatsLines; |
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}; |
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/** Event handler allowing to change the screen resolution (in windowed mode) and toggle between fullscreen and windowed mode. */ |
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class OSGVIEWER_EXPORT WindowSizeHandler : public osgGA::GUIEventHandler |
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{ |
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public: |
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WindowSizeHandler(); |
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/** Get the keyboard and mouse usage of this manipulator.*/ |
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virtual void getUsage(osg::ApplicationUsage &usage) const; |
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void setKeyEventToggleFullscreen(int key) { _keyEventToggleFullscreen = key; } |
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int getKeyEventToggleFullscreen() const { return _keyEventToggleFullscreen; } |
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void setToggleFullscreen(bool flag) { _toggleFullscreen = flag; } |
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bool getToggleFullscreen() const { return _toggleFullscreen; } |
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void setKeyEventWindowedResolutionUp(int key) { _keyEventWindowedResolutionUp = key; } |
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int getKeyEventWindowedResolutionUp() const { return _keyEventWindowedResolutionUp; } |
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void setKeyEventWindowedResolutionDown(int key) { _keyEventWindowedResolutionDown = key; } |
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int getKeyEventWindowedResolutionDown() const { return _keyEventWindowedResolutionUp; } |
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void setChangeWindowedResolution(bool flag) { _changeWindowedResolution = flag; } |
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bool getChangeWindowedResolution() const { return _changeWindowedResolution; } |
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virtual bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa); |
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protected: |
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void toggleFullscreen(osgViewer::GraphicsWindow *window); |
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void changeWindowedResolution(osgViewer::GraphicsWindow *window, bool increase); |
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unsigned int getNearestResolution(int screenWidth, int screenHeight, int width, int height) const; |
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int _keyEventToggleFullscreen; |
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bool _toggleFullscreen; |
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int _keyEventWindowedResolutionUp; |
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int _keyEventWindowedResolutionDown; |
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bool _changeWindowedResolution; |
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std::vector<osg::Vec2> _resolutionList; |
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int _currentResolutionIndex; |
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}; |
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/** Event handler allowing to change the viewer threading model */ |
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class OSGVIEWER_EXPORT ThreadingHandler : public osgGA::GUIEventHandler |
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{ |
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public: |
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ThreadingHandler(); |
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/** Get the keyboard and mouse usage of this manipulator.*/ |
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virtual void getUsage(osg::ApplicationUsage &usage) const; |
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void setKeyEventChangeThreadingModel(int key) { _keyEventChangeThreadingModel = key; } |
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int getKeyEventChangeThreadingModel() const { return _keyEventChangeThreadingModel; } |
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void setChangeThreadingModel(bool flag) { _changeThreadingModel = flag; } |
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bool getChangeThreadingModel() const { return _changeThreadingModel; } |
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void setKeyEventChangeEndBarrierPosition(int key) { _keyEventChangeEndBarrierPosition = key; } |
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int getKeyEventChangeEndBarrierPosition() const { return _keyEventChangeEndBarrierPosition; } |
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void setChangeEndBarrierPosition(bool flag) { _changeEndBarrierPosition = flag; } |
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bool getChangeEndBarrierPosition() const { return _changeEndBarrierPosition; } |
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bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa); |
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protected: |
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int _keyEventChangeThreadingModel; |
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bool _changeThreadingModel; |
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int _keyEventChangeEndBarrierPosition; |
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bool _changeEndBarrierPosition; |
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osg::Timer_t _tickOrLastKeyPress; |
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bool _done; |
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}; |
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/** |
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* Event handler allowing the user to record the animation "path" of a camera. In it's current |
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* implementation, this handler cannot guarantee the final view matrix is correct; it is |
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* conceivable that the matrix may be one frame off. Eh--not a big deal! :) |
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* TODO: Write the file as we go, not when it's all done. |
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* TODO: Create an osgviewer on-screen indication that animation is taking place. |
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*/ |
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class OSGVIEWER_EXPORT RecordCameraPathHandler : public osgGA::GUIEventHandler |
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{ |
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public: |
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RecordCameraPathHandler(const std::string &filename = "saved_animation.path", float fps = 25.0f); |
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void setKeyEventToggleRecord(int key) { _keyEventToggleRecord = key; } |
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int getKeyEventToggleRecord() const { return _keyEventToggleRecord; } |
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void setKeyEventTogglePlayback(int key) { _keyEventTogglePlayback = key; } |
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int getKeyEventTogglePlayback() const { return _keyEventTogglePlayback; } |
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void setAutoIncrementFilename( bool autoinc = true ) { _autoinc = autoinc?0:-1; } |
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virtual void getUsage(osg::ApplicationUsage &usage) const; |
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bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa); |
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protected: |
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std::string _filename; |
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int _autoinc; |
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osgDB::ofstream _fout; |
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int _keyEventToggleRecord; |
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int _keyEventTogglePlayback; |
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bool _currentlyRecording; |
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bool _currentlyPlaying; |
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double _interval; |
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double _delta; |
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osg::Timer_t _animStartTime; |
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osg::Timer_t _lastFrameTime; |
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osg::ref_ptr<osg::AnimationPath> _animPath; |
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osg::ref_ptr<osgGA::AnimationPathManipulator> _animPathManipulator; |
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osg::ref_ptr<osgGA::CameraManipulator> _oldManipulator; |
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}; |
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/** Event handler for increase/decreasing LODScale.*/ |
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class OSGVIEWER_EXPORT LODScaleHandler : public osgGA::GUIEventHandler |
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{ |
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public: |
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LODScaleHandler(); |
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void setKeyEventIncreaseLODScale(int key) { _keyEventIncreaseLODScale = key; } |
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int getKeyEventIncreaseLODScale() const { return _keyEventIncreaseLODScale; } |
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void setKeyEventDecreaseLODScale(int key) { _keyEventDecreaseLODScale = key; } |
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int getKeyEventDecreaseLODScale() const { return _keyEventDecreaseLODScale; } |
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa); |
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/** Get the keyboard and mouse usage of this manipulator.*/ |
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virtual void getUsage(osg::ApplicationUsage& usage) const; |
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protected: |
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int _keyEventIncreaseLODScale; |
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int _keyEventDecreaseLODScale; |
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}; |
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/** Event handler for toggling SyncToVBlank.*/ |
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class OSGVIEWER_EXPORT ToggleSyncToVBlankHandler : public osgGA::GUIEventHandler |
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{ |
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public: |
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ToggleSyncToVBlankHandler(); |
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void setKeyEventToggleSyncToVBlankHandler(int key) { _keyEventToggleSyncToVBlank = key; } |
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int getKeyEventToggleSyncToVBlankHandler() const { return _keyEventToggleSyncToVBlank; } |
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa); |
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/** Get the keyboard and mouse usage of this manipulator.*/ |
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virtual void getUsage(osg::ApplicationUsage& usage) const; |
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protected: |
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int _keyEventToggleSyncToVBlank; |
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}; |
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/** Event handler that will capture the screen on key press. */ |
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class OSGVIEWER_EXPORT ScreenCaptureHandler : public osgGA::GUIEventHandler |
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{ |
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public: |
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/** Abstract base class for what to do when a screen capture happens. */ |
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class CaptureOperation : public osg::Referenced |
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{ |
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public: |
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virtual void operator()(const osg::Image& image, const unsigned int context_id) = 0; |
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}; |
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/** Concrete implementation of a CaptureOperation that writes the screen capture to a file. */ |
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class OSGVIEWER_EXPORT WriteToFile : public CaptureOperation |
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{ |
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public: |
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enum SavePolicy |
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{ |
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OVERWRITE, |
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SEQUENTIAL_NUMBER |
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// ... any others? |
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}; |
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WriteToFile(const std::string& filename, const std::string& extension, SavePolicy savePolicy = SEQUENTIAL_NUMBER); |
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virtual void operator()(const osg::Image& image, const unsigned int context_id); |
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void setSavePolicy(SavePolicy savePolicy) { _savePolicy = savePolicy; } |
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SavePolicy getSavePolicy() const { return _savePolicy; } |
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protected: |
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WriteToFile& operator = (const WriteToFile&) { return *this; } |
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const std::string _filename; |
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const std::string _extension; |
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SavePolicy _savePolicy; |
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std::vector<unsigned int> _contextSaveCounter; |
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}; |
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/** @param numFrames >0: capture that number of frames. <0: capture all frames, call stopCapture() to stop it. */ |
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ScreenCaptureHandler(CaptureOperation* defaultOperation = 0, int numFrames = 1); |
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void setKeyEventTakeScreenShot(int key) { _keyEventTakeScreenShot = key; } |
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int getKeyEventTakeScreenShot() const { return _keyEventTakeScreenShot; } |
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void setKeyEventToggleContinuousCapture(int key) { _keyEventToggleContinuousCapture = key; } |
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int getKeyEventToggleContinuousCapture() const { return _keyEventToggleContinuousCapture; } |
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void setCaptureOperation(CaptureOperation* operation); |
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CaptureOperation* getCaptureOperation() const; |
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// aa will point to an osgViewer::View, so we will take a screenshot |
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// of that view's graphics contexts. |
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virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa); |
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/** Capture the given viewer's views on the next frame. */ |
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virtual void captureNextFrame(osgViewer::ViewerBase& viewer); |
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/** Set the number of frames to capture. |
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@param numFrames >0: capture that number of frames. <0: capture all frames, call stopCapture() to stop it. */ |
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void setFramesToCapture(int numFrames); |
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/** Get the number of frames to capture. */ |
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int getFramesToCapture() const; |
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/** Start capturing any viewer(s) the handler is attached to at the |
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end of the next frame. */ |
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void startCapture(); |
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/** Stop capturing. */ |
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void stopCapture(); |
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/** Get the keyboard and mouse usage of this manipulator.*/ |
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virtual void getUsage(osg::ApplicationUsage& usage) const; |
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protected: |
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bool _startCapture; |
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bool _stopCapture; |
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int _keyEventTakeScreenShot; |
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int _keyEventToggleContinuousCapture; |
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// there could be a key to start taking screenshots every new frame |
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osg::ref_ptr<CaptureOperation> _operation; |
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osg::ref_ptr<osg::Camera::DrawCallback> _callback; |
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void addCallbackToViewer(osgViewer::ViewerBase& viewer); |
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void removeCallbackFromViewer(osgViewer::ViewerBase& viewer); |
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osg::Camera* findAppropriateCameraForCallback(osgViewer::ViewerBase& viewer); |
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}; |
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/** InteractiveImage is an event handler that computes the mouse coordinates in an images coordinate frame |
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* and then passes keyboard and mouse events to it. This event handler is useful for vnc or browser |
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* surfaces in the 3D scene.*/ |
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class OSGVIEWER_EXPORT InteractiveImageHandler : public osgGA::GUIEventHandler, public osg::Drawable::CullCallback |
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{ |
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public: |
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/// Constructor to use when the InteractiveImage is in the 3D scene (i.e. not in a fullscreen HUD overlay). |
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InteractiveImageHandler(osg::Image* image); |
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/// Constructor to use when the InteractiveImage is in a fullscreen HUD overlay. |
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InteractiveImageHandler(osg::Image* image, osg::Texture2D* texture, osg::Camera* camera); |
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META_Object(osgViewer, InteractiveImageHandler); |
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virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv); |
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virtual bool cull(osg::NodeVisitor* nv, osg::Drawable* drawable, osg::RenderInfo* renderInfo) const; |
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protected: |
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virtual ~InteractiveImageHandler() {} |
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InteractiveImageHandler() {} |
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InteractiveImageHandler(const InteractiveImageHandler&,const osg::CopyOp& = osg::CopyOp::SHALLOW_COPY): |
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osg::Object(), osgGA::GUIEventHandler(), osg::Drawable::CullCallback(), _fullscreen(false) {} |
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bool mousePosition(osgViewer::View* view, osg::NodeVisitor* nv, const osgGA::GUIEventAdapter& ea, int& x, int &y) const; |
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bool computeIntersections(osgViewer::View* view, float x,float y, const osg::NodePath& nodePath, osgUtil::LineSegmentIntersector::Intersections& intersections,osg::Node::NodeMask traversalMask = 0xffffffff) const; |
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void resize(int width, int height); |
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osg::observer_ptr<osg::Image> _image; |
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osg::observer_ptr<osg::Texture2D> _texture; |
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bool _fullscreen; |
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osg::observer_ptr<osg::Camera> _camera; |
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}; |
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} |
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#endif
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