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141 lines
4.6 KiB
141 lines
4.6 KiB
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield |
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* |
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* This library is open source and may be redistributed and/or modified under |
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or |
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* (at your option) any later version. The full license is in LICENSE file |
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* included with this distribution, and on the openscenegraph.org website. |
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* |
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* This library is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* OpenSceneGraph Public License for more details. |
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*/ |
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#ifndef OSGDB_OUTPUT |
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#define OSGDB_OUTPUT 1 |
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#include <osg/Object> |
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#include <osgDB/ReaderWriter> |
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#include <osgDB/fstream> |
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#include <string> |
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#include <map> |
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namespace osgDB { |
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/** deprecated. */ |
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class OSGDB_EXPORT Output : public osgDB::ofstream |
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{ |
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public: |
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Output(); |
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Output(const char* name); |
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virtual ~Output(); |
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void setOptions(const Options* options); |
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const Options* getOptions() const { return _options.get(); } |
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void setWriteOutDefaultValues(bool flag) { _writeOutDefaultValues = flag; } |
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bool getWriteOutDefaultValues() const { return _writeOutDefaultValues; } |
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void open(const char *name); |
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// comment out temporarily to avoid compilation problems, RO Jan 2002. |
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// void open(const char *name,int mode); |
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Output& indent(); |
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/** wrap a string with "" quotes and use \" for any internal quotes.*/ |
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std::string wrapString(const char* str); |
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/** wrap a string with "" quotes and use \" for any internal quotes.*/ |
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std::string wrapString(const std::string& str); |
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inline void setIndentStep(int step) { _indentStep = step; } |
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inline int getIndentStep() const { return _indentStep; } |
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inline void setIndent(int indent) { _indent = indent; } |
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inline int getIndent() const { return _indent; } |
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inline void setNumIndicesPerLine(int num) { _numIndicesPerLine = num; } |
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inline int getNumIndicesPerLine() const { return _numIndicesPerLine; } |
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void moveIn(); |
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void moveOut(); |
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virtual bool writeObject(const osg::Object& obj); |
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virtual void writeBeginObject(const std::string& name); |
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virtual void writeEndObject(); |
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virtual void writeUseID(const std::string& id); |
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virtual void writeUniqueID(const std::string& id); |
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bool getUniqueIDForObject(const osg::Object* obj,std::string& uniqueID); |
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bool createUniqueIDForObject(const osg::Object* obj,std::string& uniqueID); |
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bool registerUniqueIDForObject(const osg::Object* obj,std::string& uniqueID); |
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enum PathNameHint |
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{ |
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AS_IS, |
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FULL_PATH, |
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RELATIVE_PATH, |
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FILENAME_ONLY |
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}; |
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inline void setPathNameHint(const PathNameHint pnh) { _pathNameHint = pnh; } |
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inline PathNameHint getPathNameHint() const { return _pathNameHint; } |
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virtual std::string getFileNameForOutput(const std::string& filename) const; |
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const std::string& getFileName() const { return _filename; } |
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// Set and get if export texture files during write |
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void setOutputTextureFiles(bool flag) { _outputTextureFiles = flag; } |
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bool getOutputTextureFiles() const { return _outputTextureFiles; } |
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// support code for OutputTextureFiles |
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virtual std::string getTextureFileNameForOutput(); |
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void setOutputShaderFiles(bool flag) { _outputShaderFiles = flag; } |
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bool getOutputShaderFiles() const { return _outputShaderFiles; } |
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virtual std::string getShaderFileNameForOutput(); |
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void setExternalFileWritten(const std::string& filename, bool hasBeenWritten=true); |
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bool getExternalFileWritten(const std::string& filename) const; |
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protected: |
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virtual void init(); |
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osg::ref_ptr<const Options> _options; |
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int _indent; |
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int _indentStep; |
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int _numIndicesPerLine; |
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typedef std::map<const osg::Object*,std::string> UniqueIDToLabelMapping; |
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UniqueIDToLabelMapping _objectToUniqueIDMap; |
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std::string _filename; |
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PathNameHint _pathNameHint; |
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bool _outputTextureFiles; |
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unsigned int _textureFileNameNumber; |
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bool _outputShaderFiles; |
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unsigned int _shaderFileNameNumber; |
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bool _writeOutDefaultValues; |
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typedef std::map<std::string, bool> ExternalFileWrittenMap; |
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ExternalFileWrittenMap _externalFileWritten; |
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}; |
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} |
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#endif // __SG_OUTPUT_H
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