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74 lines
2.3 KiB
74 lines
2.3 KiB
/**************************************************************************** |
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* |
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* (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org> |
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* |
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* QGroundControl is licensed according to the terms in the file |
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* COPYING.md in the root of the source code directory. |
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* |
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****************************************************************************/ |
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/// @file |
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/// @author Don Gagne <don@thegagnes.com> |
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#include "VehicleComponent.h" |
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#include "AutoPilotPlugin.h" |
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#include "ParameterManager.h" |
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VehicleComponent::VehicleComponent(Vehicle* vehicle, AutoPilotPlugin* autopilot, QObject* parent) : |
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QObject(parent), |
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_vehicle(vehicle), |
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_autopilot(autopilot) |
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{ |
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if (!vehicle || !autopilot) { |
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qWarning() << "Internal error"; |
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} |
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} |
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VehicleComponent::~VehicleComponent() |
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{ |
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} |
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void VehicleComponent::addSummaryQmlComponent(QQmlContext* context, QQuickItem* parent) |
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{ |
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if (context) { |
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// FIXME: We own this object now, need to delete somewhere |
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QQmlComponent component(context->engine(), QUrl::fromUserInput("qrc:/qml/VehicleComponentSummaryButton.qml")); |
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if (component.status() == QQmlComponent::Error) { |
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qWarning() << component.errors(); |
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} else { |
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QQuickItem* item = qobject_cast<QQuickItem*>(component.create(context)); |
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if (item) { |
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item->setParentItem(parent); |
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item->setProperty("vehicleComponent", QVariant::fromValue(this)); |
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} else { |
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qWarning() << "Internal error"; |
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} |
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} |
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} else { |
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qWarning() << "Internal error"; |
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} |
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} |
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void VehicleComponent::setupTriggerSignals(void) |
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{ |
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// Watch for changed on trigger list params |
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foreach (const QString ¶mName, setupCompleteChangedTriggerList()) { |
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if (_vehicle->parameterManager()->parameterExists(FactSystem::defaultComponentId, paramName)) { |
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Fact* fact = _vehicle->parameterManager()->getParameter(FactSystem::defaultComponentId, paramName); |
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connect(fact, &Fact::valueChanged, this, &VehicleComponent::_triggerUpdated); |
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} |
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} |
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} |
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void VehicleComponent::_triggerUpdated(QVariant /*value*/) |
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{ |
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emit setupCompleteChanged(setupComplete()); |
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} |
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bool VehicleComponent::allowSetupWhileArmed(void) const |
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{ |
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// Default is to not allow setup while armed |
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return false; |
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}
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